Kalashnikov

Difficulty

  • tamb: easy
  • aggogo:easy
  • repi: medium
  • snare: easy
  • surdos: medium (it is important, that the double hit in every bar is not played to fast.)

About the tune

This tune is one of the RoR basics.

It sounds a bit, as the name implies, like machinegun-fire. As the Breaks have steady drum rolls in them, it’s important to aim for a steady even roll. Although the temptation is to play as fast as you can, you should try to be just in time (highlighting the first hit on every step can be helpful, to keep track).

Kalashnikov is a funk tune too, but it does not fit with the other funks (Funk and Angela Davis) as well as they do together. But just try and find your own way!

Breaks

Kalashnikov has 3 breaks, one called just Kalashnikov (aka break 1), Break 2, and its inverted variation.

  • Kalashnikov-Break is a quite common break, which can be played in every other tune. it consists of three bars of 4 hits per beat (for instruments which only have one beater it’s better to play 2 hits per beat) followed by a fourth bar where only the first sixteenth is played and the rest is silence. This Break creates a lot of tension. It’s also possible to let one instrument section continue playing it’s normal rhythm (for most instruments it sounds pretty awesome)
  • Break 2 consists one bar with sixteen notes, played from soft to loud in group of four, then another bar with one note ontime on each beat, and then two call & response bars.
  • Break 2 inverted consist in playing break 2 forward and then backward (that is, 4up, 4 beats ontime, 2x call&response, 2x call&response, 4 beats ontime, 4down).

Notation

Kalashnikov - Sheet

Sounds

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